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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

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CLIENT: SUPERCELL / Clash Of Clans
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My Role:

Posing, modeling, texturing, ligting, rendering


CLIENT: SUPERCELL / Clash Of Clans
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My Role:

Posing, Modeling / texturing environment, Lighting, Rendering


CLIENT: SUPERCELL / Clash Of Clans
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My Role:

Sculpting, Modeling, Texturing, Materials, Lighting, Rendering


CLIENT: RIOT GAMES / TFT
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My Role:

Sculpting, Modeling, Texturing, Materials, Lighting, Rendering


CLIENT: RIOT GAMES / TFT
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My Role:

Sculpting, Modeling, Texturing, Materials, Lighting, Rendering


CLIENT: RIOT GAMES / TFT
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My Role:

Modeling, Materials, Lighting, Rendering


CLIENT: SUPERCELL
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My Role:

Modelling several assets, Materials, Lighting, Rendering


CLIENT: SUPERCELL
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My Role:

Modeling/texturing assets, Materials, Lighting, Rendering


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Modeling/designing/texturing assets,Posing, Lighting, Rendering


CLIENT: SUPERCELL / SUPERCELL ID
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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Modelin, Materials, Lighting, Rendering backgrounds


CLIENT: SUPERCELL / HayDay POP (Killed game)
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My Role:

Modeling, Materials, Lighting, Rendering, Pre Compositing


CLIENT: PLAYFORIA
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My Role:

Modeling, Materials, Lighting, Rendering


CLIENT: ARNOLDS
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My Role:

Materials, Lighting, Rendering


CLIENT: LIDL
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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Modeling, Materials, Lighting, Rendering


CLIENT: ALKO
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My Role:

Modeling, Materials, Fur, Lighting, Rendering


CLIENT: MARLI
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My Role:

Modeling, Materials, Lighting, Rendering


CLIENT: EA
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My Role:

Modeling, Materials, Lighting, Rendering


CLIENT: EA
Click For FULL SIZE

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My Role:

Modeling, Materials, Lighting, Rendering, Pre Compositing


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Hair&Fur, Lighting, Rendering


CLIENT: WOOGA
Click For FULL SIZE

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My Role:

Materials, Hair&Fur, Lighting, Rendering


CLIENT: WOOGA
Click For FULL SIZE

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My Role:

Materials, Hair&Fur, Lighting, Rendering


CLIENT: WOOGA
Click For FULL SIZE

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My Role:

Materials, Hair&Fur, Lighting, Rendering


CLIENT: WOOGA
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering, Modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering, Modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Materials, Lighting, Rendering, Modeling


CLIENT: SUPERCELL
Click For FULL SIZE

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My Role:

Modeling, Materials, Lighting, Rendering


CLIENT: SUPERCELL
Click For FULL SIZE

PERSONAL PROJECTS

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Character Concept
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Work In Progress
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Work In Progress
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Work In Progress
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Work In Progress
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Work In Progress
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Work In Progress
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XX
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High Poly
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High Poly
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One Night Project
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One Night Project
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One Night Project
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One Night Project
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One Night Project
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One Night Project
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Click For FULL SIZE

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Click For FULL SIZE

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Click For FULL SIZE

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Click For FULL SIZE

ANIMATION

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My Role:

ALL


Personal Project
Click For WATCH

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My Role:

Enviroment/Asset Modeling, Materials, Lighting, Rendering


CLIENT: Ahlgrens Bilar
Click For WATCH

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My Role:

Enviroment/Asset Modeling, Materials, Lighting, Rendering


CLIENT: Zynga / Farmville 3 Reveal
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My Role:

Materials, Hair&Fur, Lighting, Rendering


CLIENT: WOOGA
Click For WATCH

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My Role:

Materials, Lighting, Rendering & Some modeling


CLIENT: United Nations
Click For WATCH

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My Role:

Materials, Lighting, Hair&Fur, Rendering & Some modeling


CLIENT: Redlynx / Ubisoft
Click For WATCH

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My Role:

Designing, Modeling, 3D-Animation, Materials, Lighting, Rendering


CLIENT: YLE
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My Role:

Modeling, Materials, Lighting, Rendering


CLIENT: McDonald's
Click For WATCH

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My Role:

Modeling, Materials, Lighting, Rendering, Some Animation


CLIENT: Outokumpu
Click For WATCH

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My Role:

Materials, Lighting, Rendering, Some Modeling


CLIENT: Arnolds
Click For WATCH

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My Role:

Materials, Lighting, Rendering, Some Modeling


CLIENT: Kesko
Click For WATCH

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My Role:

Modeling, Materials, Lighting, Rendering


CLIENT: Saunalahti
Click For WATCH

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My Role:

Enviroment Modeling, Materials, Lighting, Rendering


CLIENT: Abloy
Click For WATCH

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My Role:

Modeling, Materials, Hair&Fur, Lighting, Rendering


CLIENT: Marli
Click For WATCH

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My Role:

Modeling, Materials, Lighting, Rendering


CLIENT: SUPERCELL
Click For WATCH

Who Am I & What I Do?

About Me

Hello! My name is Timo Hämäläinen. I am a passionate 3D/digital artist. I worked from 2009 to 2024 with the title of 3D/digital artist and designer at studio Piñata. contributing to a wide range of projects across different fields. In recent years, I have specialized in game development, collaborating with both major companies and smaller studios. Nowdays, I work as a 3D generalist at METACORE games in Helsinki, Finland.

What I Do?

Modeling, Sculpting, Designing, Lighting, Texturing, Rendering. I also produce music and do audio/sound design. Aaaand basically all kind of art stuff!

Feel free to contact me

Hello.Timou@gmail.com

+358 40 576 9557

ARTSTATION

RESUME