My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
Posing, modeling, texturing, ligting, rendering
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
Posing, Modeling / texturing environment, Lighting, Rendering
CLIENT: SUPERCELL / Clash Of Clans
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My Role:
Sculpting, Modeling, Texturing, Materials, Lighting, Rendering
CLIENT: RIOT GAMES / TFT
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My Role:
Sculpting, Modeling, Texturing, Materials, Lighting, Rendering
CLIENT: RIOT GAMES / TFT
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My Role:
Sculpting, Modeling, Texturing, Materials, Lighting, Rendering
CLIENT: RIOT GAMES / TFT
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My Role:
Modeling, Materials, Lighting, Rendering
CLIENT: SUPERCELL
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My Role:
Modelling several assets, Materials, Lighting, Rendering
CLIENT: SUPERCELL
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My Role:
Modeling/texturing assets, Materials, Lighting, Rendering
CLIENT: SUPERCELL
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My Role:
Modeling/designing/texturing assets,Posing, Lighting, Rendering
CLIENT: SUPERCELL / SUPERCELL ID
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: SUPERCELL
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: SUPERCELL
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: SUPERCELL
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: SUPERCELL
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: SUPERCELL
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: SUPERCELL
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: SUPERCELL
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My Role:
Modelin, Materials, Lighting, Rendering backgrounds
CLIENT: SUPERCELL / HayDay POP (Killed game)
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My Role:
Modeling, Materials, Lighting, Rendering, Pre Compositing
CLIENT: PLAYFORIA
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My Role:
Modeling, Materials, Lighting, Rendering
CLIENT: ARNOLDS
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My Role:
Materials, Lighting, Rendering
CLIENT: LIDL
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: SUPERCELL
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: SUPERCELL
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: SUPERCELL
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My Role:
Modeling, Materials, Lighting, Rendering
CLIENT: ALKO
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My Role:
Modeling, Materials, Fur, Lighting, Rendering
CLIENT: MARLI
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My Role:
Modeling, Materials, Lighting, Rendering
CLIENT: EA
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My Role:
Modeling, Materials, Lighting, Rendering
CLIENT: EA
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My Role:
Modeling, Materials, Lighting, Rendering, Pre Compositing
CLIENT: SUPERCELL
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My Role:
Materials, Hair&Fur, Lighting, Rendering
CLIENT: WOOGA
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My Role:
Materials, Hair&Fur, Lighting, Rendering
CLIENT: WOOGA
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My Role:
Materials, Hair&Fur, Lighting, Rendering
CLIENT: WOOGA
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My Role:
Materials, Hair&Fur, Lighting, Rendering
CLIENT: WOOGA
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My Role:
Materials, Lighting, Rendering, Modeling
CLIENT: SUPERCELL
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My Role:
Materials, Lighting, Rendering, Modeling
CLIENT: SUPERCELL
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My Role:
Materials, Lighting, Rendering, Modeling
CLIENT: SUPERCELL
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My Role:
Modeling, Materials, Lighting, Rendering
CLIENT: SUPERCELL
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Character Concept
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Work In Progress
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Work In Progress
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Work In Progress
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Work In Progress
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Work In Progress
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Work In Progress
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High Poly
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High Poly
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One Night Project
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One Night Project
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One Night Project
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One Night Project
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One Night Project
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One Night Project
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My Role:
ALL
Personal Project
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My Role:
Enviroment/Asset Modeling, Materials, Lighting, Rendering
CLIENT: Ahlgrens Bilar
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My Role:
Enviroment/Asset Modeling, Materials, Lighting, Rendering
CLIENT: Zynga / Farmville 3 Reveal
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My Role:
Materials, Hair&Fur, Lighting, Rendering
CLIENT: WOOGA
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My Role:
Materials, Lighting, Rendering & Some modeling
CLIENT: United Nations
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My Role:
Materials, Lighting, Hair&Fur, Rendering & Some modeling
CLIENT: Redlynx / Ubisoft
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My Role:
Designing, Modeling, 3D-Animation, Materials, Lighting, Rendering
CLIENT: YLE
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My Role:
Modeling, Materials, Lighting, Rendering
CLIENT: McDonald's
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My Role:
Modeling, Materials, Lighting, Rendering, Some Animation
CLIENT: Outokumpu
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My Role:
Materials, Lighting, Rendering, Some Modeling
CLIENT: Arnolds
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My Role:
Materials, Lighting, Rendering, Some Modeling
CLIENT: Kesko
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My Role:
Modeling, Materials, Lighting, Rendering
CLIENT: Saunalahti
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My Role:
Enviroment Modeling, Materials, Lighting, Rendering
CLIENT: Abloy
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My Role:
Modeling, Materials, Hair&Fur, Lighting, Rendering
CLIENT: Marli
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My Role:
Modeling, Materials, Lighting, Rendering
CLIENT: SUPERCELL
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Hello! My name is Timo Hämäläinen. I am a passionate 3D/digital artist. I worked from 2009 to 2024 with the title of 3D/digital artist and designer at studio Piñata. contributing to a wide range of projects across different fields. In recent years, I have specialized in game development, collaborating with both major companies and smaller studios. Nowdays, I work as a 3D generalist at METACORE games in Helsinki, Finland.
Modeling, Sculpting, Designing, Lighting, Texturing, Rendering. I also produce music and do audio/sound design. Aaaand basically all kind of art stuff!